Training Manual for Trainers: Using Face Capture via Webcam or Smartphone in Performance | CULTUURCONNECT

Objective
Equip trainers with a step-by-step guide to teach participants how to use face capture tools (via webcam or smartphone), including live applications in stage performance contexts. 

 

  1. Preparation (approx. 10 minutes)
  • Objective: Set up tools and materials for a smooth, hands-on session. 
  • Steps: 
  1. Choose and install face capture software (e.g., FaceCap, Live Link Face, or similar). 
  1. Ensure hardware (webcam, smartphone, lighting) is functional and compatible. 
  1. Prepare an avatar on which the motion capture can be projected. 
  1. Prepare a short demo video showing real-time face capture in performance. 

Checklist: 

  • Software downloaded and tested 
  • Devices charged and connected 
  • Stable internet for live streaming (if needed) 

 

  1. Introduction to Face Capture (approx. 15 minutes)
  • Objective: Explain what face capture is and its applications in performance. 
  • Steps: 
  1. Define face capture: real-time facial tracking to control a digital character or augment visuals. 
  1. Present practical uses in theatre, dance, or digital art (e.g., animating a projected avatar). 
  1. Show examples: live performances or recordings using face capture. 

Trainer Tip: Focus on expressive potential and how face capture adds emotional nuance or extends the body digitally. 

 

  1. Hands-on Practice (approx. 30 minutes)
  • Objective: Guide participants through setup and experimentation. 
  • Steps: 
  1. Demonstrate initial setup: launch app, connect camera, calibrate face. 
  1. Practice with basic expressions (smile, blink, speak) to see response. 
  1. Link capture to output (e.g., projected avatar or video window). 
  1. Encourage individual testing or work in pairs to explore responsiveness. 

Trainer Tip: Highlight how lighting and camera position affect accuracy. 

 

  1. Creative Use & Real-Time Integration (approx. 15 minutes)
  • Objective: Explore how to integrate face capture into live or staged work. 
  • Steps: 
  1. Show how face capture can trigger visuals or control avatars in real-time. 
  1. Experiment with projection or live streaming the output. 
  1. Discuss different setups: solo performer, ensemble, remote interaction. 

Alternative Route: If projection tech isn’t available, simulate with a laptop screen or phone mirror mode. 

 

  1. Wrap-Up and Feedback (approx. 10 minutes)
  • Objective: Review tools, gather insights, and share further resources. 
  • Steps: 
  1. Recap what face capture can do in performance contexts. 
  1. Share links to software, online communities, and demo templates. 
  1. Collect feedback on usability and creative ideas sparked. 

 

Post-Training Follow-Up 

  • Distribute PDF with key shortcuts and app settings 
  • Offer group chat for continued sharing 
  • Optional: Schedule tech rehearsal-style follow-up with participant projects 

Trainer Tip: Encourage participants to record their tests and reflect on emotional range and timing in captured movement.