Objective
Equip trainers with a step-by-step guide to teach participants how to use face capture tools (via webcam or smartphone), including live applications in stage performance contexts.
- Preparation (approx. 10 minutes)
- Objective: Set up tools and materials for a smooth, hands-on session.
- Steps:
- Choose and install face capture software (e.g., FaceCap, Live Link Face, or similar).
- Ensure hardware (webcam, smartphone, lighting) is functional and compatible.
- Prepare an avatar on which the motion capture can be projected.
- Prepare a short demo video showing real-time face capture in performance.
Checklist:
- Software downloaded and tested
- Devices charged and connected
- Stable internet for live streaming (if needed)
- Introduction to Face Capture (approx. 15 minutes)
- Objective: Explain what face capture is and its applications in performance.
- Steps:
- Define face capture: real-time facial tracking to control a digital character or augment visuals.
- Present practical uses in theatre, dance, or digital art (e.g., animating a projected avatar).
- Show examples: live performances or recordings using face capture.
Trainer Tip: Focus on expressive potential and how face capture adds emotional nuance or extends the body digitally.
- Hands-on Practice (approx. 30 minutes)
- Objective: Guide participants through setup and experimentation.
- Steps:
- Demonstrate initial setup: launch app, connect camera, calibrate face.
- Practice with basic expressions (smile, blink, speak) to see response.
- Link capture to output (e.g., projected avatar or video window).
- Encourage individual testing or work in pairs to explore responsiveness.
Trainer Tip: Highlight how lighting and camera position affect accuracy.
- Creative Use & Real-Time Integration (approx. 15 minutes)
- Objective: Explore how to integrate face capture into live or staged work.
- Steps:
- Show how face capture can trigger visuals or control avatars in real-time.
- Experiment with projection or live streaming the output.
- Discuss different setups: solo performer, ensemble, remote interaction.
Alternative Route: If projection tech isn’t available, simulate with a laptop screen or phone mirror mode.
- Wrap-Up and Feedback (approx. 10 minutes)
- Objective: Review tools, gather insights, and share further resources.
- Steps:
- Recap what face capture can do in performance contexts.
- Share links to software, online communities, and demo templates.
- Collect feedback on usability and creative ideas sparked.
Post-Training Follow-Up
- Distribute PDF with key shortcuts and app settings
- Offer group chat for continued sharing
- Optional: Schedule tech rehearsal-style follow-up with participant projects
Trainer Tip: Encourage participants to record their tests and reflect on emotional range and timing in captured movement.
