Training Manual for Trainers: Teaching Digital Tools in Performing Arts
Step-by-step guide to effectively teach the creation process of an “AR app”
Tools needed for presentation:
●Presentation
●Software (if applicable)
●Devices (laptop, TV or projector, AR goggles or tablet)
Presentation key points:
● Photogrammetry
● 3d modeling
● Texturing
● Unwrapping
● MOCAP
● Rigging
● Animation
● AR
Relevant programs:
Unity, Unreal Engine, 3ds Max, Maya, Blender, Substance Suite, Mojo
Keywords:
Photogrammetry, textures, mapping, Unwrapping, rigging, motion capture, animation
