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Sound 1 – Reactive Light and Image | INTERCULT

Training Manual for Trainers: Teaching Reactive Audio-Visual Systems

Objective Equip trainers with a step-by-step guide to effectively teach reactive graphics that respond to audio frequencies and amplitude, ensuring participants can confidently create visuals that dance with sound and control lighting systems.

Structure of the Training Session

  1. Preparation (approx. 10 minutes)
  • Objective: Set up for an immersive audio-visual learning

•     Steps:

  1. Research available visual programming environments (Tooll3, TouchDesigner, Processing, Max/MSP, or ww).
  2. Prepare audio samples with varied frequency content and
  3. Set up projection equipment and DMX lighting interface ifChecklist:
  • Visual programming software installed and
  • Audio interface and speakers
  • Projection surface or LED panels
  • DMX controller or lighting simulator

2.   Introduction to Audio-Reactive Visuals (approx. 15 minutes)

  • Objective: Familiarize participants with the concept of audio-visual

•     Steps:

  1. Explain frequency analysis and amplitude detection
  2. Showcase examples of audio-reactive installations and
  3. Demonstrate the creative possibilities of mapping sound to light andTrainer Tip: Play different music genres to show how visuals can interpret various sonic characteristics.

3.   Hands-on Practice (approx. 30 minutes)

  • Objective: Guide participants through creating their first audio-reactive

•     Steps:

  1. Demonstrate basic audio input setup and frequency
  2. Create simple visual elements that respond to bass, mids, and
  3. Experiment with different visual mapping techniques (color, size, movement).Trainer Tip: Start with obvious visual responses to build confidence, then encourage subtlety.

4.   Advanced Features and Creative Use Cases (approx. 15 minutes)

  • Objective: Explore projection mapping and lighting control

•     Steps:

  1. Demonstrate projection onto 3D surfaces using mapping
  2. Show OMX protocol integration for controlling stage
  3. Discuss creative approaches to visualizing different aspects of

5.   Wrap-Up and Feedback (approx. 10 minutes)

  • Objective: Consolidate learning and inspire further

•     Steps:

  1. Review key concepts: frequency analysis, visual mapping, and output
  2. Share resources for further learning and tool
  3. Encourage participants to experiment with different audio sources and visual

Post-Training Follow-Up

  • Provide access to recordings, cheat sheets, or tool
  • Schedule optional Q&A sessions or officeTrainer Tip: Encourage a collaborative group where participants can share projects and solutions.