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Audience 1 – Mobile Control | INTERCULT

Training Manual for Trainers: Teaching Mobile Audience Participation Systems

Objective Equip trainers with a step-by-step guide to effectively teach mobile device audience participation methods, creating engaging web and mobile interfaces that transform audience members into active performance participants.

Structure of the Training Session

  1. Preparation (approx. 10 minutes)
  • Objective: Set up mobile audience participation development

•     Steps:

  1. Research web development frameworks (React, VueJs, or progressive web app tools).
  2. Prepare real-time communication systems (WebSockets, WebRTC, or similar).
  3. Set up audio generation and geolocation APls for mobile Checklist:
  • Web development environment with mobile testing
  • Real-time communication server
  • Audio synthesis libraries (Web Audio API, ToneJs)
  • Geolocation and device sensor access tested on mobile

2.   Introduction to Mobile Audience Participation (approx. 15 minutes)

  • Objective: Demonstrate how mobile devices can transform passive audiences into active

 

•     Steps:

  1. Explain broadcast interactive participation modalities.
  2. Show examples of successful mobile audience participation
  3. Demonstrate different interaction types: individual, collective, location-based. Trainer Tip: Have participants connect to a simple demo to experience immediate mobile interaction.

 

3.   Hands-on Practice (approx. 30 minutes)

  • Objective: Build a basic mobile audience participation

 

•     Steps:

  1. Create a simple web application with real-time audience connection.
  2. Implement basic interaction triggers (touch, device motion, voice input).
  3. Set up collective audio generation based on audience Trainer Tip: Test with multiple devices to demonstrate the collective experience and potential scalability issues.

 

4.   Advanced Features and Creative Use Cases (approx. 15 minutes)

 

  • Objective: Explore complex audience interaction and narrative

 

•     Steps:

  1. Demonstrate geolocation-based interactions and proximity
  2. Show Al-generated audio content based on audience
  3. Explore non-linear storytelling techniques driven by audience

 

5.   Wrap-Up and Feedback (approx. 10 minutes)

  • Objective: Consolidate mobile audience participation concepts.

 

•     Steps:

  1. Review web technologies, real-time communication, and collective interaction
  2. Share resources for mobile web development and audience engagement
  3. Encourage exploration of different audience sizes and participation

 

Post-Training Follow-Up

  • Provide access to recordings, cheat sheets, or tool
  • Schedule optional Q&A sessions or office

    Trainer Tip: Encourage a collaborative group where participants can share projects and solutions.